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Westcliff

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Westcliff
Location Information
Related Quests The Crucible, Westcliff Shooting Range, Westcliff Development
Enemies Hobbes Balverines Bandits Highwaymen
NPCs Mad-dog 'The Strangler' McGraw
Allen Murray
Lilith
Wilbur
Exits The Spire, Bandit Coast, The Crucible
Shops Westcliff weapon stall, Tattooist


Westcliff is a new region in Fable II. Westcliff is home to a town similar to a bandit camp that takes up most of the area. It is full of thugs and prostitutes. The Westcliff wilderness also contains Balverines and the Howling Halls. You can also get into the Old Tin Mine by swimming through an entrance. To get to Westcliff, you must pass through Bandit Coast, an area that contains a large, spread-out camp infested with bandits and led by a highwayman. Westcliff is also home to the Unnamed House, a partially programmed house in the game.

There is a quest in Westcliff (Westcliff Development) in which you can invest 5000 gold with Barnum to improve Westcliff. After the Tattered Spire quest, Westcliff will be made into a bustling town. When you talk to Barnum he will give you your money back with interest, leaving you with 15,000 gold.

The major attractions in Westcliff are The Crucible and the Westcliff Shooting Range.

Contents

[edit] Economy

The Westcliff Camp contains 3 stalls - Food, Weapons and Tattoos - and a makeshift pub, The Bloody Stump. None are for sale.

The improved Westcliff contains a food stall, potions stall, gifts stall, clothes stall, a blacksmith, a new pub, a general store, and 7 'Westcliff Caravans', all of which can be bought. There is also a new carriage driver up the hill towards the mine winch. However, the tattooist seems to have gone. There is also a single prostitute standing by the door that leads to the beds of the pub. Oddly, before you develop Westcliff no prostitutes can be found, as there is no bed you can sleep in.

[edit] Law

Westcliff Camp has no guard presence, and the residents take it upon themselves to uphold their rights.

Improved Westcliff has an Albion Guard squad, with a number of guards and a Sheriff, much like Oakfield or Bowerstone.

[edit] Travel to Bloodstone

You can travel to Bloodstone from here by ship for 25 gold. It is faster than quick travel (in game days).

[edit] Demon Door

The Vault: This Demon Door is convinced there is no life after death, and encourages listeners to "Live life to the fullest". The door will only give up it's treasure after you become 75% Corrupt.


Fable II Regions
Regions: Bandit CoastBloodstoneBower LakeBowerstone CemeteryBowerstone MarketBowerstone Old TownBrightwoodFairfax GardensGuild CaveKnothole IslandOakfieldOakvaleRookridgeWestcliffWraithmarsh
Landmarks: Fairfax CastleThe Tattered SpireBloodstone Mansion