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The Prophets of the Fire Heart

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The Prophets of the Fire Heart
Quest Card Emblem
Type Gold Quest Icon Gold Quest
Preceding Battle Jack of Blades
Succeeding Ship of the Drowned
Start Lookout Point
End Lookout Point
Reward 5000 Gold
250 Renown
Trophies Fire Heart Band
Boasts 0

The Prophets of the Fire Heart is the first gold quest exclusive to Fable: The Lost Chapters, which begins after the battle with Jack of Blades at the end of the Fable main quest.

Turn all the tiles to Sun signs to free a Prophet. Turn them all to Moon signs to kill one. Complete all five rounds to claim the Fire Heart.

Contents

WalkthroughEdit

Use Jack of Blades' mask to open the Demon Door at the Lookout point in Fable: The Lost Chapters. The door states:
You bear the mask of Jack of Blades. The Prophets had foreseen the coming of such a legend among Heroes. The rise of the summoners in the Northern Wastes marks the arrival of a new threat to all things living. We have long dreaded this portent. Behind my walls lies the Fire Heart. There you will speak to the Prophets who watch over it. You may enter now. But beware the beating of the Heart. It has burned many before you.

Once inside the Demon Door you will walk into a crumbling yet once grand room. In the centre of the room is the Fire Heart, suspended in mid-air above a tiled puzzle. Entrapped in shards of crystal are the five Prophets. They explain that in order to receive the Fire Heart you must first free them, and to do this you need to turn all of the tiles into suns, giving one of them their freedom. Then they warn that if you turn the tiles into moons one of them dies and you never get the Fire Heart. However, one of the other Prophets announces (much to his companions' dismay) that you will receive the Fire Heart regardless.

The puzzle must be completed five times; each completed puzzle releases (or kills) one of the Prophets. To change the tiles the hero simply walks across them. Once all of the Prophets are free (or dead) you will receive the Fire Heart.

In-Game InstructionsEdit

  • To free each Prophet you must convert all the Moon Signs into Sun Signs by walking on them.
  • Turning all the squares into Moon Signs will result in a Prophet's death, and will also solve the puzzle.
  • The Fire Heart erupts into a powerful flame with every beat of its pulse. If you don't complete the puzzle before the timer runs out, you will be scorched.

PuzzlesEdit

The following diagrams depict the starting layout of each puzzle from each round. (The orange squares represent the sun tiles and the blue squares represent the moon tiles.)

Each puzzle you receive after the first round will differ depending on the decision you made (either freeing or killing a prophet) in the previous round and, in some cases, if you run out of time (the timer reaches 00:00).


Round 1Edit

You will have 44 seconds to complete the puzzle in this round.

                               
                               
                               
Start                        



Round 2Edit

You will have 39 seconds to complete the puzzle in this round.

If previous round was Suns (last Prophet was freed):

                               
                               
                               
Start                        


If previous round was Moons (last Prophet was killed):

                               
                               
                               
Start                        



Round 3Edit

You will have 35 seconds to complete the puzzle in this round.

If previous round was Suns (last Prophet was freed):

                               
                               
                               
Start                        


If previous round was Moons (last Prophet was killed):

                               
                               
                               
Start                        

OR

                               
                               
                               
Start                        



Round 4Edit

You will have either 31 or 32 seconds to complete the puzzle in this round, depending on the choice you made in the 3rd Round.

If previous round was Suns (last Prophet was freed) you get 32 seconds:

                               
                               
                               
Start                        


If previous round was Moons (last Prophet was killed) you get 31 seconds:

                               
                               
                               
Start                        

OR

                               
                               
                               
Start                        



Round 5Edit

You will have 27 seconds to complete the puzzle in this round.

If previous round was Suns (last Prophet was freed):

                               
                               
                               
Start                        


If previous round was Moons (last Prophet was killed):

                               
                               
                               
Start                        


If the timer reached 00:00 in the previous round:

                               
                               
                               
Start                        





Quests
Fable
Gold Quests
Birthday GiftMelee Combat TestGuild TrainingWasp MenaceMaze's InformationProtect / Attack Orchard Farm • Trader EscortMaze's New InformationFind the Bandit SeeressMaze's RequestFind the ArchaeologistWhite BalverineThe ArenaFinding Theresa AgainRescue the ArchaeologistThe Graveyard PathRescue Scarlet RobePrison EscapeGateway to Hook CoastReturn to Hook CoastTry to Stop Jack of BladesBattle Jack of Blades
Fable: TLC
Gold Quests
The Prophets of the Fire HeartShip of the DrownedOracle of SnowspireOracle's KnowledgeThe Souls of HeroesCollecting an Arena Soul / Killing ThunderCollecting your Mother's Soul / Killing Briar RoseCollecting Nostro's Soul / Killing the GuildmasterThe Final Battle
Fable
Sub-Quests
Hobbe Killing ContestHobbe CaveCollect the Hero DollsHidden Booty HuntLost TraderBreak the SiegeAssassin AttacksGhost Granny NecklaceMayor's InvitationExecution TreeExecution Tree RescueBounty HuntBandit Spy Extraction
Fable: TLC
Sub-Quests
The Sick ChildBook CollectionTrader MassacreTrader RescueMurder with a TwistInvestigating the MayorDarkwood DisturbanceThe Ransom VictimThe Hidden Sword

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