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| The Arid Sea|
|Demon Door Realm|
The Demon Door claims to be a great playwright, and the play the Hero enacts is meant to be his last piece, which he claims to employ a genius use of the seven act structure. Despite the door's claim that it is his last play, before he opens, he claims to start writing a sequel.
In order for the Demon Door to open, the Hero must perform a series of expressions in a specific order. The Demon Door will tell a short story, and the Hero must perform the right expression as the Demon Door utters the line. The expressions are as follows: Laugh, Fart, Point & Laugh, Middle Finger, Vulgar Thrust, Growl, Bloodlust Roar, Worship, Dance and Blow Kiss.
When the Hero passes through the door, they come upon a large desert, with whipping winds, and shipwrecks among the sand. A few barrels and crates are strewn about, and a single dead tree hangs above the entrance back to Bower Lake.
Obtainable Items Edit
- It bears a resemblance to the land of Aurora in Fable III.
|Fable II Demon Doors|
|The Arid Sea • Forgotten Keep • Homestead • Memory Lane • The Sanctum • The Sepulchre • Terry Cotter's Army • The Vault • Winter Lodge|
|Fable III Demon Doors|
|Cartographilia • Demon Door Retirement Home • Last Orders • The Moral View • Planet One • Pools of Sorrow • Twitcher's Curtains|