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{{Anniversary Update|tagged=Enobot}}
==History==
 
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{{disambigMsg|the interactive Oracle|the quest|Oracle of Snowspire}}
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[[Image:Snowspire Oracle.JPG|220px|right|The Snowspire Oracle]]
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'''Snowspire Oracle''' is a large monument created by four Will users in the Third [[Archon]] Kingdom. It is located in [[Snowspire Village]] of the [[Northern Wastes]] in ''[[Fable: The Lost Chapters]]''. After completing the associated [[Oracle of Snowspire|quest]] the [[Hero of Oakvale]] is able to ask the Oracle about several things including the creatures and history of [[Albion]] and, if the Hero chose to spare them, the fates of [[Thunder]], [[Whisper]], and [[Theresa]].
   
 
== History ==
During the [[Third Archon Kingdom]], it was ordered that an enormous monument must be created from an extremely large slab of rock. Four will users ([[Yeron]] , [[Moryk]], [[Calran]] and [[Avisto]]) created the Snowspire Oracle, and four Glyphs that contained the knowledge of how to use its power. The objective of this huge monument was to prepare the Kingdom for the future, while keeping record of the present and past.
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During the Third [[Archon]] Kingdom, it was ordered that an enormous monument must be created from an extremely large slab of rock. Four [[Will]] users ([[Yeron]], [[Moryk]], [[Calran]] and [[Avisto]]) created the Snowspire Oracle, and four [[Glyph]]s that contained the knowledge of how to use its power. The objective of this huge monument was to prepare the Kingdom for the future, while keeping record of the present and past.
   
Thousands of years later The Oracle was under imminent attack, so the four Glyphs were buried in The Necropolis, near Snowspire city, and there they remained, waiting to be found.
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Thousands of years later, The Oracle was under imminent attack, so the four Glyphs were buried in the [[Necropolis]], near [[Snowspire Village]], and there they remained, waiting to be found.
   
==The Oracle and The Hero==
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== The Oracle and The Hero ==
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[[File:Snowspire_Oracle_Awakens.jpg|220px|right|The Snowspire Oracle awakens]]
 
After years of peace in Albion, Jack of Blades once again managed to spread evil in the world, so it is [[The Hero]]'s task to defeat him. When he reaches Snowspire for the first time, Scythe asks him to find four Glyphs (the quest is named "The Oracle of Snowspire"), allowing them to speak with the Oracle.
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After years of peace in [[Albion]], [[Jack of Blades]] once again managed to spread evil in the world, so it is the [[Hero of Oakvale|Hero]]'s task to defeat him. When he reaches Snowspire for the first time, [[Scythe]] asks him to find four [[glyph]]s to allow them to speak with the Oracle in the quest [[Oracle of Snowspire]].
Finishing this quest will allow The Hero to perform the Yeron, Moryk, Calran and Avisto expressions, allowing him to ask about four things: The People of Albion, Other Things about Albion, The Creatures of Albion and The History of Albion.
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Finishing this quest will allow the Hero to perform the Yeron, Moryk, Calran and Avisto expressions, allowing him to ask about four things, respectively: the [[Yeron#Dialogue|People of Albion]], [[Moryk#Dialogue|Albion Lore]], the [[Calran#Dialogue|Creatures of Albion]], and the [[Avisto#Dialogue|History of Albion]].
 
==Yeron==
 
When using the sign '''Yeron''', the Oracle will tell you about the people of [[Albion]]
 
===Whisper===
 
The people of Albion can be fickle in their affections, and Whisper's inglorious defeat in the Arena stripped her of any repute she may have once possessed. For many she would never grow out of the immense shadow of her brother Thunder, and so she left our shores and set out for the distant homeland she had last seen as a child. Her sea journey was once again beset with difficulties, and her ship was boarded by pirates. None of them survived. She arrived at shores she barely remembered with nothing but her own strength. Yet now she is beloved as a true Hero among her own people.
 
 
===Theresa===
 
After walking out of the Chamber of Fate, Theresa fled to the mountains, climbing alone to their summit. There she was taken in by Palgan, an old Will user from the lands to the East. Palgan had been meditating in the thin air close to the clouds, but he offered to take her with him on returning to his homeland. One night, Theresa awoke to find him performing a ritual above her, in an attempt to steal her prophetic powers. She killed him and used the amulet that had transported him half-way across the globe. She lives in the East now, haunted by her past only in rare nightmares.
 
 
===The Guildmaster===
 
He may be known for his calm poise, as a stern authority rather than an adventurer, but this was not always so. In his youth, when he went by the name of Weaver, he was part of a cluster of Heroes, Maze among them, who rebelled against the previous Guild regime, and its resolution of offering only virtuous Quests. Much blood was spilled in this short revolt in the name of freedom, leaving the number of Heroes, already rare in a world of diminishing Will presence, at its lowest for centuries. It was Scythe who proposed Weaver as the new Guildmaster, seeing in him the serene and impartial man he would become. Someone who would leave the moral destiny of all future acolytes in their own hands.
 
 
===Thunder===
 
Many years ago, a ship from the South islands was carried upon a wave mightier than any dragon. And within the ship stood the mountain-like frame of Thunder. It was a storm as none aboard had ever seen, but the great warrior was concerned with one thing only: quelling the cries of a child, his young sister Whisper. The wave bore the vessel across vast expanses of ocean and into a nest of Krakens. Thunder cast down lightning upon them and, gathering Whisper in his arms, dove into the waters. As he swam, they heard the screams of dying men and the sounds of timber torn apart behind them. It was two days before they reached the shores of Albion, leaving their home as far off as a dream.
 
 
===Briar Rose===
 
Born into a noble family, Briar's early childhood was one of luxury and plenty. But once her strength and unique abilities began to manifest, her world fell apart. Her mother died in an accident Briar could do little to prevent, yet her grieving father cast her out and she was left to fend for herself, learning to rely on no one. She has made the Guild her home, and it is in its books that she has found the companionship she has never asked for from another living being. It was her burning quest for knowledge that sent her on journeys far beyond Albion during the time you made your mark in this world. But she is here to stay now.
 
 
===Scythe===
 
There is little I can tell you of Scythe's origins, for such knowledge is a mystery even to me. Yet he is much more ancient than any of this time would believe possible, and has walked this world since long before the Guild existed. It has been centuries since he has personally been involved in any action, but of those among us, only Jack of Blades has seen and done more.
 
 
===Maze===
 
You and Maze had more in common that you ever realised. He too was left alone in the world after a wave of violence took his home away. As a child, he watched his parents torn apart by Balverines as they walked through the woods. The beasts were about to turn on him, when three warriors crashed into the clearing. Two of the were Guild Heroes. The third was Jack of Blades. In an instant, Jack slew the Balverines in a show of strength, then killed the Heroes. Maze carried this debt all his life. It burdened his every action and, in the end, destroyed him.
 
 
===The Archaeologist===
 
The one who called himself the Archaeologist was one of the few with a true academic interest in the Old Kingdom. But he was also a mine of disinformation, gathered from unreliable and sometimes contradicting sources. And he was too cowardly to delve far enough into the mysteries of that age. After his kidnapping by Minions, he fled to the cities of the West, disguised as a glove Trader. He hasn't opened a book or stepped near a ruin since.
 
 
 
==Trivia==
 
 
When the four oracle expressions are used, The Hero makes a Y, M, C, or A with his arms, a pun for the actual YMCA coreography.
 
   
 
== Trivia ==
 
*When the four oracle expressions are used, The Hero makes a Y, M, C, or A with his arms, a reference to the choreography for the song "Y.M.C.A.", by the Village People.
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[[Category:Fable]]
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[[Category:Lore]]
 
[[Category:Objects]]
 
[[Category:Objects]]

Revision as of 06:09, 2 March 2014

This page falls under the scope of the Anniversary Update Project.
Disambiguous This article is about the interactive Oracle. For the quest, see Oracle of Snowspire.
The Snowspire Oracle

Snowspire Oracle is a large monument created by four Will users in the Third Archon Kingdom. It is located in Snowspire Village of the Northern Wastes in Fable: The Lost Chapters. After completing the associated quest the Hero of Oakvale is able to ask the Oracle about several things including the creatures and history of Albion and, if the Hero chose to spare them, the fates of Thunder, Whisper, and Theresa.

History

During the Third Archon Kingdom, it was ordered that an enormous monument must be created from an extremely large slab of rock. Four Will users (Yeron, Moryk, Calran and Avisto) created the Snowspire Oracle, and four Glyphs that contained the knowledge of how to use its power. The objective of this huge monument was to prepare the Kingdom for the future, while keeping record of the present and past.

Thousands of years later, The Oracle was under imminent attack, so the four Glyphs were buried in the Necropolis, near Snowspire Village, and there they remained, waiting to be found.

The Oracle and The Hero

The Snowspire Oracle awakens

After years of peace in Albion, Jack of Blades once again managed to spread evil in the world, so it is the Hero's task to defeat him. When he reaches Snowspire for the first time, Scythe asks him to find four glyphs to allow them to speak with the Oracle in the quest Oracle of Snowspire. Finishing this quest will allow the Hero to perform the Yeron, Moryk, Calran and Avisto expressions, allowing him to ask about four things, respectively: the People of Albion, Albion Lore, the Creatures of Albion, and the History of Albion.

Trivia

  • When the four oracle expressions are used, The Hero makes a Y, M, C, or A with his arms, a reference to the choreography for the song "Y.M.C.A.", by the Village People.