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Important-Green Attention: Fable Legends Content
This article contains information mainly related to Fable Legends and is considered canon to such game.
Due to Fable Legends’ cancelation on 7th March 2016, its canonicity status within the Fable series is uncertain.


Red Caps are one of the enemies in Fable Legends.

Biography

One of the stranger and less imaginatively named creatures of the forest, redcaps are easily recognised by their well . . . by their red caps. Should they lose their crimson hats, or the cap lose its colour, then a redcap will die (Of course, Heroes should note that hitting a redcap with a big pointy sword, or a crossbow bolt will do the job just as efficiently). This threat renders this branch of forest fey both aggressive and highly wary of rain. Finding this limitation to their lifespans to be less than helpful, redcaps have taken to hammering nails into their own heads, thus securing their cap and preventing it from drying out. Fear of sudden death (added to having nails in their heads) has made redcaps a fairly psychotic bunch, prone to fits of violence and villainy.

From the halberd-armed foot soldier and catapult-toting skullchucks, to their will-using shamans, redcaps are a common sight in Rosewood and represent a real danger to the unwary traveller. Indeed fear of Redcaps is so rife, that it’s been known for travellers to meet a misfortunate end simply by wandering into a nervous village wearing the same coloured headgear.

Types

By the time Fable Legends was cancelled, there was four known types of nymphs featured in the Fable Legends Beta.

Standart Redcap

  • A redcap’s cap is stained with blood, and his life depends on that blood never drying. To that end, these aggressive, pike-wielding terrors have driven nails into their own heads to ensure a steady flow of both life and violent rage.

A standart Redcap is usually armed with axes or clubs and rely on melee combat to attack the player.

Skullchucks

  • Higher in redcap society than their melee brothers, the skullchucks demonstrate their class by staying a distance and lobbing leftover skulls at their enemies. Like gentlemen.

Skullchucks are the ranged attackers of the Redcaps army, and, as their name suggest, they prefer to throw skulls of their eaten victims at their enemies with a slingshot.

Lobber

  • While your common-or-garden redcap flings whatever old skull he can find, the lobber jealously guards his supply of magic-infused craniums. He has no greater joy than to let fly with a powerful lobby.

Lobbers are also part of the ranged attackers in the Redcap society but they launch explosive skulls in the air, which cause massive area damage where they fall.

Banger

  • Knocking nails into your own heads always a bit risky, but some headcaps just take it too far. Their rage begins to boil, building and building until their whole body is at bursting point. These short-lived bangers are worrying even to other redcaps.

Bangers are the closer of a Will attacker a recap can get, their strategy relies on suicide, whereas the Banger runs towards the enemy and explodes, stunning the victim and staining them with their sticky blood which slows their movements.

Unreleased Redcaps

Shaman Redcap

By the time Fable Legends was cancelled, the model and art for a fifth type of Redcap was known, being called Shaman Redcap, however, due to Legends development being ended by the time it wasn’t yet featured in any part of the gameplay, thus never officially appearing in the game.

Fable: Blood of Heroes

Important Attention: Novel Content
This article or section contains information original to the novel Fable: Blood of Heroes, which is a licensed Fable work, but does not necessarily conform to Lionhead's Fable canon.

The novel Fable: Blood of Heroes gives way more depth about the Redcaps origins.

Turns out that redcaps are not a natural specie of Albion, and were actually artificially created by the witch Yog many centuries before the events of both Fable Legends and the novel.

Yog created the first redcaps almost by accident, as she was trying to develop a potion that could break the mind of heroes and other ordinary people, turning them into beasts that she could easily control. Since then she improved the potion to the point that simple skin contact would be enough to start turning a person into one of the beasts.

By the time of the novel, it was already common sense in Albion that if one’s drank a redcap’s blood and spent a night under the moonlight, they would become a creature themselves by the morning

Greencaps

Any person who happened to be cursed to become a redcap, by either being contaminated with Yog’s potion or by drinking redcap blood, would not instantly become a redcap; instead the person would become a Greencap.

Greencaps are pretty much redcaps who hadn’t get “ripe” yet, a process that could take time, as a greencap, as the name suggests, wears a green cap over their heads instead of a red one, and only after painting such cap with the blood of their victims, the cap would become red and thus the greencap would become a proper redcap.

As also revealed in the novel, Yog also developed a cure for the redcap curse, however it could only turn greencaps who still hadn’t fully become redcaps back to humans, otherwise, the “cure” would instantly kill a full redcap.

By the end of the novel, after many people were turned into greencaps, the heroes, thanks to Leech, were able to reproduce Yog’s cure, and soon all the greencaps would be returned to normal and the redcaps would eventually cease to exist, as they didn’t reproduce without turning other people into one of their kind.

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