In Fable II, the player can equip both a melee and a ranged weapon, and can use either alternately by pressing the assigned button, allowing them to quickly switch between them during combat. Players cannot, for example, change out one melee weapon for another melee weapon without accessing the game's menu. To further increase their power, players can find and buy augments to any weapon that has an empty augment slot.
Children's Series[]
- Toy Gun
- Wooden Sword (Toy sword)
- Toy Bow (not available in Childhood)
Melee Weapons[]
Ranged Weapons[]
- Light Crossbows
- Heavy Crossbows
- Repeater Crossbows
- Flintlock Pistols
- Turret Pistols
- Clockwork Pistols
- Flintlock Rifles
- Turret Rifles
- Clockwork Rifles
- Blunderbusses
- Championship Pistol
Legendary Weapons[]
Melee[]
- Hal's Sword
- The Calavera
- The Chopper
- The Daichi
- The Hammerthyst
- The Maelstrom
- The Rising Sun
- The Wreckager
- Wretcher's Blade
- Brodican Mace
- Staff of Wrath
- Royal Sceptre
- Axe of Disharmony
- Judge's Steel