List of Fable II Magic Spells
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All spells available in Fable II have a targeted and area effect version. To target, the player simply points the left thumbstick toward their desired target then releases the spell. Most spells do noticeably higher damage and/or have a much longer duration when targeted. When higher ranks of spells are learned, they must be charged for a certain amount of time (depending on the rank) before being released. As higher ranks for spells are bought, lower ranked spells will gain more powerful while higher ranked spells will take less time to charge.
I'll start with a tip for anyone that decides to use spells frequently,when you want to cast charged spells (as in higher than level 1) you should start the charging with area even if you want to cast a target,just turn it into a target by moving the stick AFTER you started the charge,reason is because they made any charging that began as a target spell taking twice the time to charge.
I've verified so far this much,total exp spent means the total sum you placed in any and all spells together..
| Caster Level | Total Will Exp spent | Level 1 Spells | Level 2 Spells | Level 3 Spells |
|---|---|---|---|---|
| 1 | 0 | 100% Damage | 100% Damage | 100% Damage |
| 2 | 10,000 | 300% Damage | 150% Damage | 100% Damage |
| 3 | 40,000 | 400% Damage | 200% Damage | 100% Damage |
| 4 | 180,000 | 600% Damage | 300% Damage | 150% Damage |
