|This page falls under the scope of the Anniversary Update Project.|
|This article is about the Guild communication device and symbol of "Hero status" used throughout the series. For the Fable III replacement for renown/experience, see Guild Seals (Fable III). For the Fable III trophy, see Guild Seal Trophy.|
The Guild Seal is a large, disk-like object adorned with the symbol of the Heroes' Guild that symbolizes the graduation of a Hero. The seal also serves a practical purpose, however – it can also be used to teleport around Albion through the system of activated Cullis Gates scattered across the land. In addition, it enables anyone with knowledge of the device to communicate with the user.
The Guild Seal is used by several characters in Fable. The Hero of Oakvale has one to communicate with the Guildmaster and to use the Cullis Gates. Briar Rose, Thunder and other Heroes constantly use it to teleport from one place to another. Scythe also used one, but not much is known what he used it for. It is known that he destroyed his when he travelled to the Northern Wastes. The reason for this is so that he wouldn't activate the Cullis Gates, thus preventing the traitorous Maze from following him.
There is also a variant used by the henchmen to teleport with you.
A second variant exists that is used to teleport guards and trainee Heroes into the battle to help the Hero when Jack of Blades is trying to activate each of the four Focus Sites in his attempt to reclaim the legendary Sword of Aeons.
Fable II Edit
In Fable II the Guild Seal is given to the Hero of Bowerstone by Theresa at the beginning of the game in the form of the Bower Lake Tomb Seal, which is used to unlock the door to the Guild Caves. It is also used by Theresa to talk to the Hero. The Guild Seal is no longer used to travel around the world as now you are able to fast travel anywhere whether or not there is a Cullis gate.
Fable III Edit
Up until the beginning of Fable III, the protagonist has shown no signs of being a Hero, exhibiting neither Strength, Skill, nor Will, until Sir Walter Beck presents the player with their father/mother's guild seal (the same seal that Theresa gives to the Hero of Bowerstone at the beginning of Fable II), which is located in the Hero of Bowerstone's crypt. This in turn gives the Hero access to the Road to Rule, enabling him/her to meet Theresa, unlock their true power as a Hero, and learn of the need to start the revolution against Logan.
The Guild Seal once again functions as a communications device; Jasper uses it to communicate with the Hero, giving them important information.
- In Fable and Fable: TLC, if you were to use the Summon spell and then use the Guild Seal, the blue-ish white mist that surrounds you spiraling up also appears around the creature.
- It is possible that your henchmen don't actually have some sort of Seal. The Seal may teleport other people based on how close they are in relation to the person using the Seal.
- There is a possibility that Scythe destroyed his Seal so that the Summoners couldn't use it and have a harder time of reaching the mainland as well as to make sure Maze couldn't follow him.
- Even though the Guild Seal can't be sold, it has a base value of 2000 gold.
- It should be noted that the guild seal looks different each game, but always bears the symbol of the guild.
- The guild seal in Fable III barely resembles previous seals, looking slightly cartoony.
- The guild seal in Fable and Fable: TLC was much smaller than it was in Fable II and Fable III, being as it could fit in the Hero's hand.