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Defining fable II weapon damage

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Note: This thread has been unedited for 829 days. It is considered archived — the discussion is over. Please do not edit this thread unless it really needs a response.

Every time you open a chest and grow stronger, all your weapons do more damage. Do you think just the base damage should be given or the maximum amount possible minus the augments?

I think we should record the baseline, but also try to document how opening chests, on a separate page and in general, increases your weapon damage. --JonTheMon 02:04, October 29, 2010 (UTC)

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