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Force Push

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Force Push is one of several spells available to the player as part of the Will branch of abilities. Triggering the spell causes a wave of concussive, invisible force to radiate out from the player. Unfortunately, in Fable the spell affects both friend and foe alike, so care must be taken when using the spell; this rule does not apply in Fable II due to the safety toggle. Further levels in Force Push increase the force at which targets are thrown, and the radius of the spell's 'blast wave'.

Contents

[edit] Fable

This spell creates a powerful blast of energy which radiates out from the caster, sending nearby enemies sprawling. Useful when greatly outnumbered. Higher levels of the spell create a more damaging force.

As a Surround spell from Fable and TLC, Force Push is a neutral spell. It sends a shock wave out around the caster, knocking any enemies away. As the Hero upgrades this ability, it sends out a larger and more powerful wave.

Notes

  • Force Push doesn't interrupt the Hero's movement. This makes it a great get-away tactic. Simply run through a group of enemies, use the spell, and watch them fly out of your way.
  • Damage dealt by this is partly determined by what the enemy hits. An enemy up against a wall with your character standing in front of them will be dealt the maximum damage.
Level 1Level 2Level 3Level 4
Cost60036001260040000
Damage10-4010-7010-9010-110

[edit] Fable II

Force Push is also a spell available in Fable II. Like Shock and Inferno, Force Push can be cast as a radial wave, like its Fable 1 predecessor, knocking several enemies away simultaneously. It can also be cast as a targeted blast, hitting a single enemy with more force than the radial wave inflicts. Unlike in the original Fable, Force Push can now differentiate between friend and foe, as long as Safety is still on. However, casting the spell around innocents will still trigger a 'Fear' reaction.

[edit] Description

A solid wall of energy will push back all enemies around you, giving you more room to maneuver. You can also target single enemies.

Level Cost Targeted Damage Targeted Collision Damage Surround Damage Surround Collision Damage
1 300 12 18 8 12
2 1,800 75 45 50 30
3 10,800 300 90 200 60
4 43,200 900 180 600 120
5 129,600 1,800 360 1,200 240

[edit] Trivia

  • Due to the fact that it works the same way as the Force Push ability used by the Jedi of the Star Wars universe, as well as having the same name, the spell is problably either a knock-off of said Force power or, perhaps more likely, a nod to the one of the most iconic abilities in the Star Wars franchise.