|This page falls under the scope of the Anniversary Update Project.|
Trading in Fable is a simple affair once you understand the mechanics.
For a given item, regardless of your Guile level, you should aim to purchase items at no more than 60% of their base value and sell them at no less than that level. Armour and weapons are rarely a good item to trade as there are never enough of them in stock to be profitable. Guile will improve the cost and get you more profit, however, it is only about 3.5% per level. This will help most on higher priced items, but be near 0 on low cost items. It is always good to improve Guile, however, for trading purposes it is better done mid-game as early on you won't have much gold to buy with and not a lot of locations to trade between.
An Apple Pie should be purchased if its cost is 9 or less. It should be sold if its cost is more than 9. Apple pies should not be sold if the cost is 9, only above 9.
|Item Name||Base Cost||Buy/Sell Cost||Potential Profit|
|Doll of You||250||150||100|
|Elixir of Life||2600||1560||1040|
|Eyes of a Killer||200||120||80|
|Fake Wedding Ring||200||120||80|
|The Sock Method||200||120||80|
|The Ugly Guide||200||120||80|
|Windbreaker Rule Book||200||120||80|
|You Are Not a Bad Person||200||120||80|
When selling items you have three choices, sell to the nearest vendor, seek out a wandering trader to sell to, or sell to a tavern. Selling to a tavern has the advantage of "Sell All". The selling price won't change so you'll always profit. This has the disadvantage of a lower selling point, so an item you could sell for a higher value at a vendor will sell for less at a tavern owner. Conversely, selling at a vendor can increase your profit margin as they can have a higher selling price, but the price changes as you sell items to them so you have to monitor each sale. Wandering traders can have an even higher selling price than vendors, but must be tracked down. Time wise it is often best to sell as much as you can to a tavern owner at the lower price.
Profit vs Time SpentEdit
Unfortunately, while Fable's trading system is more dynamic than most RPGs, it does have one major disadvantage. That is that it is often faster for players to play the tavern games for profit, specifically the memory card game.