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Darkwood

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Darkwood
Location Information
Enemies Nymphs
Hobbes
Balverines
Trolls
Bandits
NPCs Traders
Exits Greatwood Caves
Barrow Fields
Shops Small shops in the trader camp


Darkwood is a dark, twisted forest that encompasses the area between Greatwood and the Barrow Fields. It is infested with nymphs, balverines, hobbes, trolls as well as many bandit raiders ready to spring on an unwary traveller. Traders must pass through this area to get from Oakvale to Greatwood, and thus Bowerstone, and back. There are just two safe sanctuaries in the entire wood, a small merchant camp and a Bordello (Fable: The Lost Chapters only). Also, perhaps less safe, and more macabre is the Chapel of Skorm where a slightly more evil hero might take an unwitting follower to sacrifice to Skorm.

[edit] Regions in Darkwood

The entrance to Darkwood is located past the Greatwood Caves. The regions after the entrance are:

[edit] Fable II

By the events of Fable II, Darkwood has substantially expanded. It has taken over the area of the destroyed village of Oakvale, and has grown far beyond it, reaching all the way to Bloodstone (where Twinblade's Camp was located). It surrounds Bloodstone on three sides. The area is called Wraithmarsh and contains many of the same characteristics as Darkwood.