|This article is about the enemy type in Fable III. For the servants of Jack of Blades in Fable and Fable: The Lost Chapters, see Minion.|
WARNING: This section or article may contain spoilers!
|Class||Large, Auroran, Shadow|
|First Appearance||Shadelight Dungeon|
|Related Quests|| Darkness Incarnate|
Do the Ends Justify the Means?
- "The children have bodies now. Bodies can tear you asunder!"
- — The Crawler, on dark minions
They are first seen in the quest Darkness Incarnate when the Crawler sends shadowy wisps that possess the suits of armour. After that they can be found around Shifting Sands and The Veiled Path in groups of 3-4 or 8-10. They are also seen during the quest Do the Ends Justify the Means?, usually before or with a Sentinel. They can still be found after the Crawler has been defeated, possibly meaning that the Shadows controlling them are capable of independent thoughts or actions without the Crawler. They are considerably stronger than the normally weak Shadows. They attack using short rotating blades on their forearms, a variation of the Blades magical attack, and are capable of a spinning attack than can land multiple blows in a very short period of time. In addition, they can also attack at range by hurling spinning blades. They have a weakness to Fire, Vortex and, the "official" strategy guide states, in particular, the Shock spell. Their armour shatters into pieces once they have been defeated.
- There is an inanimate Dark Minion on a pedestal in Reaver's Manor. If one does shoot to pieces this statue, interestingly, the game does register it as a Dark Minion kill in the statistics area of the Sanctuary.
- They are considered large enemies which makes them ideal for upgrading weapons which require killing large enemies with a flourish.